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Snackula

Dracula has finally awakened from his centuries-long nap—but modern society is a whole new beast. Can he blend into the modern world, navigate everyday life, and secretly snack on the townsfolk to satisfy his hunger without raising suspicion?

Genre
Role

Casual, Comedy

Gameplay Programmer

Play Now!

Video Showcase

Third-Person Movement System

  • Developed a third-person movement system with D-pad and camera pan controls.

  • Implemented smooth, isometric-style movement with fluid camera transitions.

  • Focused on responsive input and polished motion to enhance player control and readability.


Interaction & Conversation Systems

  • Designed and implemented interaction systems for door-knocking and NPC conversations.

  • Integrated contextual camera movement and UI elements to support immersive interactions.

  • Ensured seamless transitions between gameplay and interaction states.


Police AI State Machine

  • Developed a robust police AI state machine with multiple behavior states.

  • Implemented advanced behaviors such as searching a player’s last known position.

  • Designed AI transitions to respond dynamically to player actions and environmental cues.


Large-Level Optimization

  • Optimized large environments through level chunking and scene partitioning.

  • Split levels into multiple scenes and managed loading using multi-scene setups and asynchronous scene loading.

  • Improved performance and memory usage while maintaining seamless world traversal.


© 2025 by Ashish Kishore Kumar

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